3D Sensing with Structured Light Using Random Dot Pattern Generators
In recent years, there is a clear trend of increasingly using random dot pattern generators for 3D sensing measurement applications that utilize structured light methods.
Structured light is one of two main methods for 3D depth sensing, the other being Time of Flight. In structured light, a predefined pattern created by a diffractive beam splitter is projected on a scene or a surface, creating an image with depth-dependent deformations in the known pattern. This image is captured by a sensor, and an image processing algorithm recognizes the deformations in the known pattern to calculate the depth of each of the spots and create a digital 3D map of the objects in the scene with depth data on each of the spots.
In many cases, customers prefer using a random or pseudo-random dot pattern, instead of a dot array or grid, as the random pattern enables position encoding for the image processing algorithm.
What is a random dot pattern generator?
A random dot generator is the projector module of a 3D depth sensing camera or system. It consists of the laser source (typically in the NIR spectrum with a wavelength of either 850 nm for indoor applications or 940 nm for outdoor applications), a collimator lens and a diffractive beam splitter. The diffractive beam splitter in the assembly is, in fact, the random dot pattern generator.
How to generate a random dot pattern?
There are two approaches to generating a random dot pattern with a diffractive optical element:
- Approach A:Using a single emitter laser source with a random dot pattern generator being the diffractive optical element (DOE). In this approach, the DOE is designed to split the input beam into any desired number of orders in a random or pseudo-random arrangement (typically for 3D sensing this is thousands of spots).
- Approach B: Using a pseudo-random array of laser emitters (VCSEL sources are commonly used in this approach), and duplicating the array using a diffractive beam splitter with an arranged matrix of orders. Each of the beam splitter orders is in fact a duplication of the original array or “tile”, similar to it in each spot characteristics, with the energy equally divided between all spots, creating a semi-random dot pattern all over the field of view.
Design considerations for using a diffractive beam splitter as a random dot generator
One of the main concerns for using a diffractive beam splitter as a random dot generator is creating the exact right pattern to avoid gaps or overlaps. In approach B, incorrect design may lead to gaps between the duplicated “tiles”, creating gaps with no energy in between them, or alternatively, overlaps between the “tiles” creating areas with indistinct spots.
To avoid these gaps or overlaps, Holo/Or has developed a unique design algorithm enabling us to perfectly stitch the tiles to create a continuous pseudo-random dot pattern from a well collimated source, used to design our structured light DOEs.
If the source is uncollimated and highly divergent, as in many of the cases especially with VCSEL sources, Holo/Or offers a customized diffractive collimator designed specifically to the source pseudo-random pattern arrangement and the diffractive beam splitter, resulting in a perfect dot pattern over the entire field of view.
Typical applications of random dot generators used for structured light 3D depth measurements include:
- Mobile devices, facial recognition or fingerprint recognition
- AR / VR / MR systems
- Robotics and machine vision
- Surface inspection
- Areal Mapping
- Automotive ADAS applications
- And many more
Advantages of using a diffractive optical element as random dot generator
Diffractive beam splitters have a few distinct advantages in comparison with alternatives, making this option the superior solution for structured light 3D sensing applications for the following reasons:
- It is a single thin, lightweight, flat element making it the “go-to” solution for any compact system.
- There are no moving parts, and no complex opto-mechanics are required.
- Pattern can be customized to meet specific algorithm requirements.
- The DOE can be fabricated on various substrates to meet different environmental conditions durability requirements.
Q: WHAT IS A RANDOM DOT GENERATOR?
A: A random dot generator is a diffractive beam splitter designed to create a random or pseudo-random dot pattern when light is propagated through it.
Q: WHAT IS A RANDOM DOT GENERATOR USED FOR IN SENSING?
A: A random dot generator is used in combination with a collimated laser source or a VCSEL source to create a 3D image of the area the light is projected on for structured light cameras.
Q: HOW TO GENERATE A RANDOM DOT PATTERN WITH A VCSEL SOURCE?
A: When using a VCSEL source for structured light imaging projection, one can duplicate the VCSEL emitter arrangement to create a pseudo-random dot pattern using a diffractive beam splitter.
For more information, contact Holo/Or.